Mines
Dig through 30 floors of rocks, gems, and treasure chests in the cave on the east side of town.
The Mines are a cave on the east side of Craven’s Hollow that leads down through 30 floors of rocks, gems, and chests. You always start on floor 1 and work your way down, and everyone on a floor sees the same rocks.
A supply crate beside the cave entrance sells the Red Flame, which lights up the dark floors. For how to swing a pickaxe, see Mining.
What You Can Do Here
Getting Around
- The ladder down to the next floor stays hidden until someone on that floor breaks the right rock. It can be any rock on the floor, so sometimes the way down needs a stronger pickaxe. The ladder also appears when every rock on the floor is broken.
- The exit ladder takes you back up one floor. On floor 1, it leads out to the cave entrance.
- Every floor has an elevator that takes you straight back to the surface.
- Only one player can mine a rock at a time.
- Broken rocks grow back in the same spot after about 2 minutes, sooner when more players share the floor (down to about 30 seconds). The spot where the ladder appeared stays clear.
Reshaping
The mine reshapes every 10m. The clock in the bottom-left corner counts down to the change, and a warning appears shortly before. When the timer runs out, everyone still inside is sent back out to the cave entrance. The rooms, rocks, ladders, and chests are all new after each change.
Floors and Darkness
The deeper you go, the darker it gets and the rarer the rocks become.
| Floors | Light |
|---|---|
| 1-3 | Fully lit |
| 4-6 | Slightly dim |
| 7-30 | Dim, and darker the deeper you go |
Equip a Red Flame to brighten the path around you. It costs 1,000 gold at the supply crate or from Maya.
Rocks
Stronger rocks need a better pickaxe. The deeper floors also hold more of the rarer rocks.
| Rock | Gives | Where it appears | Pickaxe needed |
|---|---|---|---|
Stone |
1-2 Stone | Every floor with rocks | Any pickaxe |
Copper |
1-2 Copper | Every floor with rocks | Any pickaxe |
Iron |
1-2 Iron | Floor 4 and deeper | Copper Pickaxe or better |
Gold |
1 Gold | Floor 7 and deeper | Iron Pickaxe or better |
Emerald |
1 Emerald | Floors 11-12, 16-18, and 22-24 only | Iron Pickaxe or better |
Crystal |
1 Crystal | Floor 11 and deeper | Steel Pickaxe or better |
Sapphire |
1 Sapphire | Floor 13 and deeper | Steel Pickaxe or better |
Ruby |
1 Ruby | Floor 13 and deeper | Steel Pickaxe or better |
Rare Cores
Now and then, a rock drops a rare core in place of the usual find. Each core only starts dropping at a certain depth.
| Core | Starts at | Drops from | Chance per rock |
|---|---|---|---|
Cinderchip |
Floor 7 | Any rock except Stone | About 1% |
Pyreshard |
Floor 13 | Gold, Emerald, Crystal, Sapphire, and Ruby rocks | About 1% |
Heartcoal |
Floor 19 | Gold, Emerald, Crystal, Sapphire, and Ruby rocks | About 0.5% |
Magmacore |
Floor 22 | Emerald, Crystal, Sapphire, and Ruby rocks | About 0.5% |
Emberheart |
Floor 22 | Emerald, Crystal, Sapphire, and Ruby rocks | About 0.2% |
Pickaxes and furniture are crafted from these finds. See Pickaxes and Materials.
Chests and Treasure Rooms
Old chests sometimes turn up on ordinary floors, more often the deeper you go. Whoever opens a chest first takes its finds, so it is gone for everyone else on that floor until the mine reshapes.
| Floors | Chance of a chest | Gold inside | One find from |
|---|---|---|---|
| 1-9 | 12% | 120-230 gold | Copper (2-4), Iron (2-3), Gold, Emerald, or Crystal |
| 11-19 | 15% | 800-1,300 gold | Gold, Crystal, Sapphire, Ruby, or Emerald |
| 21-29 | 25% | 1,500-2,200 gold | Crystal (1-2), or Sapphire, Ruby, or Emerald (1-3) |
Chests on floors 11-29 also have a small chance of holding 1 crystal, the premium currency. It is about 2% on floors 11-19 and about 2.5% on floors 21-29.
Floors 10, 20, and 30 are treasure rooms. They have no rocks, and each one always has a chest waiting after every change. On floors 10, 20, and 30, the ladder down is already open.
| Floor | Gold inside | Always one find from | Sometimes also |
|---|---|---|---|
| 10 | 450-775 gold | Iron, Gold, or Emerald | A Cinderchip (25%) |
| 20 | 1,200-1,750 gold | Gold, Crystal, Ruby, or Sapphire | Always a Pyreshard, sometimes a Heartcoal (15%) or 1-2 crystals (5%) |
| 30 | 2,000-2,600 gold | Crystal, Ruby, Sapphire, or Emerald (1-2) | Always a Heartcoal or Magmacore, sometimes an Emberheart (5%) or 2-3 crystals (12%) |
Who You Meet
Nobody works in the mines, but other players share each floor with you. A supply crate beside the cave entrance sells the Red Flame. See the supply crate stock.
Spoiler: The Secret Floor
The ladder on floor 30 leads down to floor 31, which is not a mine floor at all. It is Ghost’s home, a cozy living room with no rocks and no chests.
- Ghost is home from 6 AM until 7 PM. The first time you visit while he is home, he shows you around. At night he waits at the Broken Clock Tower.
- This room does not reshape, so you are not sent out when the mine changes.
- There is no ladder back up. An elevator takes you to the surface.

Stone
Copper
Iron
Gold
Emerald
Crystal
Sapphire
Ruby
Cinderchip
Pyreshard
Heartcoal
Magmacore
Emberheart