Pet Trading
How to trade pets and eggs with other players on your server, which pets stay home, and how to check a trade before you confirm it.
Pet trading lets you swap pets and eggs with another player on your server. You both put what you want to give on a shared table, both accept, and then both confirm. The swap happens as soon as you both confirm, and nobody can undo it.
How It Works
Ask someone
Open the Pets tab, press Trade, and pick a player from the list. They have 30s to accept or decline your request.
Fill the table
Tap your pets and eggs to put them on the table, up to 18 each. Tap one again to take it back. The table needs at least one pet or egg on it before anyone can accept.
Both accept
When the table looks right, both of you press Accept. Any change to the table takes both accepts back, and Accept waits a few seconds after every change.
Review and confirm
Check exactly what you give and what you get on the review screen, then both press Confirm. The pets swap at once.
Who Can Trade
- Trading unlocks when you finish A Place of Your Own in the main story. Until then, the Trade window tells you which quest to finish, and other players can’t ask you to trade.
- Any other player on your server who has unlocked trading can receive a trade request, unless their Trade Requests setting blocks it.
- Trade Requests is in Settings. It has three choices: Everyone (the default), Friends (only your Roblox friends can ask you) and Nobody.
- If a request is declined, cancelled or left unanswered, you must wait 10s before asking the same player again.
- Each player can only be in one trade at a time.
What You Can Trade
- Your pets and eggs, except the ones listed below.
- Locked pets stay home until you unlock them.
- The Starter Egg and the pet that hatches from it cannot be traded.
- Paid pets are pets and eggs bought with gold or crystals, including pets from those eggs and pets hatched with Hatch Now. They can only be traded where both players’ regions allow paid item trading. If either of you lives in a region that does not allow it, paid pets cannot go on the table for either of you.
Checking a Trade
- The review screen shows exactly what each side gives and gets. It also reminds you that trades are final.
- If you would get nothing back, the review warns you: “You get nothing back! Trades are final.”
- If you give far more than you get, the review warns you: “You give far more than you get!”
- Custom names never show to the other player, so judge each pet by its kind, glow and stage.
- If a pet on the table is released, hatched, fused or locked while the trade is open, it leaves the table and both of you must accept again.
- Closing the trade window cancels the trade, and so does leaving the game.
What Carries Over
- A traded pet keeps its kind, glow and growth. Its name is removed, so the new owner names it.
- A traded egg keeps its hatch progress.
- Received pets show up as your newest pets.
- A trade only goes through if both players have room for what they receive. You can carry up to 10 eggs, and up to 200 pets and eggs in all. If one of you is full, the table reopens with a message.
Tips
- Read the review screen twice before you confirm. Trades are final.
- If you only want trade requests from friends, set Trade Requests to Friends.
